🔍 Summary:
Helldivers 2 has launched a significant update, Patch 01.003.000, now available on PC and PlayStation 5. This update introduces a host of new features and enhancements, including a fresh invasion from the Illuminate alien faction, which adds new enemies like the Stingray jetfighters, Crescent Overseer, and the Fleshmob—a formidable brute force created from a failed Illuminate experiment.
In addition to the new enemies, the game now offers weapon customization and progression. Players can level up most primary weapons by completing missions, which unlocks new attachments and patterns for further personalization. These attachments and patterns can be accessed through Requisition, with a special set themed around the Viper Commandos and other groups becoming available on May 15.
The update also revamps the Superstore, ensuring that items players want are always available without waiting for rotation. Furthermore, the patch includes a comprehensive balance pass that adjusts weapon spread, drag, sway, melee stamina cost, shrapnel spawning, and fire damage to enhance gameplay dynamics.
Arrowhead has also addressed a bug related to weapon customization with controllers, promising a fix in an upcoming hotfix. This update enriches the Helldivers 2 experience, allowing players to tailor their weapons to their combat style and tackle new challenges with enhanced and personalized arsenals.